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SurfaceSinglePointsAlongAxis
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DStandard |
Returns single array of surface points along X or Y axis.
Syntax
C++
C#
void avl::SurfaceSinglePointsAlongAxis ( const avl::Surface& inSurface, atl::Optional<const avl::Surface&> inSurface2, avl::Axis::Type inAxis, double inCoordinateValue, int inSmoothRadius, atl::Optional<double> inMinOutputCoordinate, atl::Optional<double> inMaxOutputCoordinate, atl::Optional<int> inMaxInterpolationLength, atl::Array<avl::Point3D>& outPoints, atl::Optional<double&> outCoordinateValue = atl::NIL )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inSurface | const Surface& | Input surface | |||
inSurface2 | Optional<const Surface&> | NIL | Optional second input surface | ||
inAxis | Axis::Type | Axis along which the points are extracted | |||
inCoordinateValue | double | Determines the coordinate the points will be extracted from | |||
inSmoothRadius | int | 0 - | Increases the number of neighbouring points taken into account | ||
inMinOutputCoordinate | Optional<double> | NIL | Minimal second coordinate of the output points | ||
inMaxOutputCoordinate | Optional<double> | NIL | Maximal second coordinate of the output points | ||
inMaxInterpolationLength | Optional<int> | 0 - | 0 | Maximal number of consecutive not existing points to be interpolated | |
outPoints | Array<Point3D>& | The resulting surface points | |||
outCoordinateValue | Optional<double&> | NIL | The coordinate the output points were extracted from |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL
to these parameters: outCoordinateValue.
Read more about Optional Outputs.