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SplitPoint3DGridByPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Separates the points being on one side of the input plane from the others.
Syntax
C++
C#
void avl::SplitPoint3DGridByPlane ( const avl::Point3DGrid& inPoint3DGrid, atl::Optional<const avl::Region&> inRoi, const avl::Plane3D& inPlane, avl::Point3DGrid& outPoint3DGrid1, avl::Point3DGrid& outPoint3DGrid2 )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inPoint3DGrid | const Point3DGrid& | |||
inRoi | Optional<const Region&> | NIL | Region of interest | |
inPlane | const Plane3D& | Plane used for splitting | ||
outPoint3DGrid1 | Point3DGrid& | Grid of points with positive signed distance to the input plane | ||
outPoint3DGrid2 | Point3DGrid& | Grid of points with negative signed distance to the input plane |
Hardware Acceleration
This operation supports automatic parallelization for multicore and multiprocessor systems.
Errors
List of possible exceptions:
Error type | Description |
---|---|
DomainError | Indefinite plane on input in SplitPoint3DGridByPlane. |