Back to Aurora Vision Library website
You are here: Start » Function Reference » Geometry 3D » Geometry 3D Spatial Transforms » TransformPlane
TransformPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Applies a general transformation expressed by a matrix to a plane.
Syntax
C++
C#
void avl::TransformPlane ( const avl::Plane3D& inPlane, const avl::Matrix& inTransform, bool inInverse, avl::Plane3D& outPlane )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inPlane | const Plane3D& | |||
inTransform | const Matrix& | Transformation 3x3 or 4x4 matrix | ||
inInverse | bool | Switches to the inverse operation | ||
outPlane | Plane3D& |
Errors
List of possible exceptions:
Error type | Description |
---|---|
DomainError | Singular matrix not allowed in TransformPlane. |
DomainError | Transformation matrix size must be 3x3 or 4x4 in TransformPlane. |