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Vector3DElevation
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Computes the angle between a 3D vector's projection to the XY plane and itself measured toward Z axis, as an angle in the range from -90 to 90.
Syntax
C++
C#
void avl::Vector3DElevation ( const avl::Vector3D& inVector3D, float& outElevation )