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ImageSegmentsToWorldPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Calibration |
Finds the world coordinates of image Segments.
Syntax
C++
C#
void avl::ImageSegmentsToWorldPlane ( const atl::Array<avl::Segment2D>& inImageSegments, const avl::RectificationTransform& inTransform, atl::Array<avl::Segment2D>& outWorldSegments )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inImageSegments | const Array<Segment2D>& | |||
inTransform | const RectificationTransform& | Transform's camera model is needed for undistortion, when not supplied the filter assumes undistorted input. Transform's homography is needed for transforming coordinates to given world plane, when not supplied the filter only removes distortion of input. | ||
outWorldSegments | Array<Segment2D>& |